X men the ravages of apocalypse

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Whereas Malice attempted to put something of a storyline into Quake, and really was a total conversion in the sense that the whole game dynamic was changed (no armour, being able to parachute and the like), X-Men isn't as interesting. On first glance, the team behind the conversion, WizardWorks, have done a good job of bringing everyone's favourite mutants to the small screen, but I have to say that it's not my most exciting Quake experience yet. They say if something's worth doing, it's worth doing well, and the idea of an X-Men total conversion for Quake certainly sounds appealing.